Four Things Before We Plunge On Thing 1 : Strikers do not flag on the word “Guard Pass” and assume, “ Me, I’m no fan of the hyper-complexities of grappling, I’ll skip this.” I urge you to read on, The Rough n Tumble Guard Pass has you in mind. The Goal of Rough n Tumble Guard Passing is to kybosh, bypass, nullify a grappler’s tactics. It asks you, the Fighter, to avoid or tear to shreds the spider’s web that can be the deep game of a damn fine guard. Thing 2 : Grapplers do not think I discredit our Noble Cadre. I am one of you. Me? I have a deep abiding love for the devilish minutia of a good guard game. [We will spend several volumes of The 1,312 Submissions Project playing with some of these puzzle pieces.] Here, our goal is fast, efficient, effective. Striker or grappler, anti-guard skills are a must . Thing 3 : I use the recent vernacular of “Guard” as opposed to some of the early nomenclature of Bottom Scissors, Leg Scissors, Leg Riding, etc. simply because guar
Fighting, to a firefighter in the early US was literal in two senses of the word. A) You fought fires and… B) You were often a fighter expected to literally “fight” other human beings at the scene of the conflagration. Let’s turn back the clock to early America when practically all dwellings were made of wood, patched with pitch, illuminated with open flames or rickety vessels of coal oil. Let’s add cigarettes and cigars and pipes and a lucifer [striking match] in most every hand. Let’s add open flames being the primary source of warmth. With all of these additions I think we might see just how dangerous early incarnations of the firefighting job were. Now about that fighting other humans bit of the early job description. Let’s have a look at the why. In the early days of the firefighting game the “fire departments” were, shall we say, competitive. They earned according to the number of fires doused. This quota incentive led to a few nefarious practices, among